AI Insights · Timothy · January 2022
Top 5 Pirate Games on Android in Netherlands Q4 2021
Discover the performance of the top 5 pirate-themed games on the Android platform in the Netherlands during Q4 2021, including insights on weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 pirate-themed games on Android in the Netherlands showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game’s performance:
Pirates of the Caribbean: ToW from JOYCITY Corp. experienced fluctuations in weekly revenue, peaking at around $5.6K in mid-October, before dipping to approximately $2.9K in mid-December and then recovering to $4.8K by the end of the quarter. Weekly downloads saw a downward trend, starting at 321 downloads in late September and dropping to 85 downloads in early December, with a slight recovery to 159 downloads by the end of December. Active users also declined from 502 in late September to 260 in early December, with a minor uptick to 320 by the quarter’s end.
Kingdom of Pirates by Garena International II showed a notable increase in weekly revenue, rising from $1.1K at the end of September to a peak of $2.9K in late November, maintaining above $2.5K towards the end of December. Weekly downloads saw a significant boost in mid-October, reaching 452, and fluctuated around 150 to 300 downloads for the rest of the quarter. Active users peaked at 402 in late October and showed some variations, ending the quarter at 287.
Pirate Kings™️ from Playtika had a stable performance in terms of active users, starting at 243 in late September and maintaining around 200 for most of the quarter. Weekly revenue showed an upward trend, starting at $591 and peaking at $1.1K in late December, ending the quarter at $775.
Pirate Evolution! by Zynga saw consistent growth in weekly revenue, starting at $423 in late September and peaking at $749 in early December. Weekly downloads fluctuated, reaching a peak of 478 in mid-November and ending the quarter at 308. The game maintained a healthy number of active users, starting at 616 and peaking at 928 in late November, before slightly declining to 711 by the end of December.
Lord of Seas: Survival&Conquer from Atlas Studio Co., Ltd. showed a gradual increase in weekly revenue, peaking at $369 in mid-December. Weekly downloads were low during most of the quarter but saw a significant spike to 366 downloads in late December. Active users also increased significantly, starting at 389 in late September and peaking at 249 by the end of December.
These insights highlight the dynamic nature of the mobile gaming market and the varying performance of pirate-themed games. For more detailed analytics and insights, visit Sensor Tower.